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Phoenix Royale
Game Designer and Developer

Phoenix Royale is a Clash Royale style game that I worked on as part of the Indie Game Academy's Level 2 Course. My goal was to develop a simplified, but slightly faster-paced version of the Clash Royale formula, with an emphasis on creating meaningful unit balance dynamics despite the short time-frame of the project.
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Team Size: Solo project, with instructor assistance
Project Length: Four weeks
Engine: Unity
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What I worked on:
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Game Level, Game UI, Menu UI
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Unit stats & balance
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Animator Controller Logic
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Gameplay and systems programming
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